Adaptive Anatomy - Mixed Reality & Imaging

Image

Surgical practice usually separates between imaging and intervention: i.e. a surgeon has to apply a CT scan to the patient's anatomy cognitively. With spatial and embodied computing we seek to bring digital and physical environments into one big picture. In a series of case studies we explore how new sensing, imaging and display technologies create new opportunities for surgical practice and education. In order to create such an mixed reality (#MR) we collaborate with disciplines such as game design, computer science, media studies and engineering in order to shape the next generation of human machine cooperation. 

Publications:
Sauer IM, Queisner M, Tang P, Moosburner S, Hoepfner O, Horner R, Lohmann R, Pratschke J. Mixed Reality in Visceral Surgery: Development of a Suitable Workflow and Evaluation of Intraoperative Use-cases. Ann Surg. 2017;266(5):706-712. doi.org/10.1097/SLA.0000000000002448.

Info
Funded by the German Research Foundation
Partner: University of Arts and Design Karlsruhe

Play

Pogorzhelskiy, Queisner, Remde, Sauer (CC BY-NC-ND)

Image

Pogorzhelskiy, Queisner (CC BY-NC-ND)

Image

Pogorzhelskiy, Queisner (CC BY-NC-ND)

Our Team

Stacks Image 2003

Head of Experimental Surgery

Stacks Image 1985

Michael Pogorzhelskiy

Researcher

Stacks Image 2083

Researcher

This website or its third-party tools use cookies, which are necessary to its functioning and required to achieve the purpose illustrated in the Disclaimer. By closing this banner, scrolling this page, clicking a link or continuing to browse otherwise, you agree to the use of cookies.